Pricing: a 100 JPY welcome credit, then per GPU-second

A new key comes with a 100 JPY welcome credit (1,000 GPU-seconds) that lasts 14 days and covers previews and finals. Saving a card on a page that charges nothing adds 400 JPY more, once per card. After it is used up or expires, previews are free up to 2 GPU-minutes per key per day and final renders cost 0.1 JPY per GPU-second (6 JPY per GPU-minute) from prepaid credit.

Current authoritative terms, verified 2026-10-29. This page and /v1/pricing are generated from the same settings. Search results showing terms from before paid use began are stale copies.

Connect in one line

MCP server: https://render.janction.jp/mcp. No sign-up. A welcome credit of up to 500 JPY for a new key (100 JPY with no card, 400 JPY more after saving a card that is not charged). Every other app: /blender-mcp.

Claude.aiSettings → Connectors → Add custom connector → https://render.janction.jp/mcp
ChatGPTPlugins → Add → Create plugin → https://render.janction.jp/mcp
Claude Codeclaude mcp add --transport http janction-render https://render.janction.jp/mcp
Codexcodex mcp add janction-render --url https://render.janction.jp/mcp
Cursor / VS Code / othersStreamable HTTP at https://render.janction.jp/mcp (OAuth, or Authorization: Bearer <api key>)
Claude Desktop and stdio-only clients (npm)npx -y janction-render (mcpServers: command npx, args [-y, janction-render])
HTTP APIcurl -X POST https://render.janction.jp/v1/keys for a key (no sign-up)

Welcome credit

Amount100 JPY (1,000 GPU-seconds) per new key, for previews and finals
Lasts14 days from key creation. The balance and expiry are in GET /v1/me under quota.welcome (MCP: billing)
One per networkOne full welcome credit per network every 30 days; further keys from the same network use what is left of that network's credit
First top-upThe first top-up during the 14 days counts 1.5x, with the bonus capped at 500 JPY (100 JPY buys 150 JPY of credit); not combined with the volume bonus, the larger applies
Sign-upNone. POST /v1/keys returns a key; MCP clients get one through the OAuth consent page. No card for the first 100 JPY of the welcome credit
Saving a cardSaving a card on a Stripe page that charges nothing adds 400 JPY once per card (prepaid cards do not qualify). Offered only when the cardless credit is used up (card_offer on the 402, GET /v1/me and the MCP billing reply)

Free and paid keys

Rendering bigger Blender files? Free keys send .blend files up to 1GB; paying 500 JPY or more in total opens .blend files up to 5GB, and your input files and render results are kept for 7 days instead of 24 hours. Saving a card alone does not unlock 5GB; it applies after an actual payment.

FreePaid
.blend uploadup to 1GBup to 5GB
Other 3D files (GLB, FBX, USD and others)up to 512MB on both
Data kept24 hours after last usenormally up to 7 days after last use
Storageup to 20GB per key in total (the input scenes still kept; assets have their own limit, render results are not counted)
Renderingfree credit and free daily previewsmetered at 0.1 JPY per GPU-second
Startno sign-uppay 500 JPY or more in total (make a key at /start first; the Starter and Pro monthly plans and USDC count the same)

A paid key is one that has paid 500 JPY or more in total (top-ups, auto top-up, monthly plans, USDC; the free credit, the card-saving credit and bonuses do not count). Once paid, a key keeps 5GB uploads and 7-day keeping even when its balance reaches 0. After a full refund or a chargeback, new use is treated as free; data already kept stays until the expiry it had then.

Data of paid users is normally kept for up to 7 days after last use. It may be kept for less when the operation requires it, for example when server storage runs short. Keep a copy of anything important.

The temporary link for a file left at /upload is separate from this: 12 hours. Download links for results last about 24 hours and can be renewed while the data is kept.

Start from your problem: what is really free · render without a GPU · cloud rendering, step by step

After that

PreviewsFree up to 2 GPU-minutes (120 GPU-seconds) per key per day, reset at 00:00 UTC (09:00 JST); beyond that, the same price as finals
Finals0.1 JPY per GPU-second (6 JPY per GPU-minute). A GPU-second is worker time including Blender start-up and scene load
Examples4-frame preview (about 4 GPU s) ≈ 0.4 JPY; 24-frame 720p MP4 (about 60 GPU s) ≈ 6 JPY; one 1080p frame at 128 samples (about 11 GPU s) ≈ 1.1 JPY (benchmarks). Each of these is 0 JPY while the welcome credit lasts
Per final renderUp to 3,000 frames per instruction (run as parts of 240 under one job id); 1080p per frame on free time, up to 4K (3840x2160) on prepaid credit; at most 10 GPU-hours per job (oversized jobs get 400 beta_limit)

How you pay

CreditPrepaid credit bought by card at a Stripe Checkout page (from 100 JPY in steps of 100 JPY). A job reserves 1.5x its estimate as a ceiling, is settled at the actual GPU seconds and the difference is released
Failed jobsOnly the finished part counts. The unfinished part is not counted up to 5 minutes per key per day; failures on JANCTION's side never count
Without enough creditHTTP 402 payment_required with checkout_url (the top-up page) and how much of the job the free time covers
Quote firstrender_estimate / POST /v1/estimate returns GPU seconds, a wall-clock estimate, the free time left, the amount that would be charged (cost.estimated_yen), the currency and an expiry, so an agent can state the cost before running
Spend capsBy default 3,000 JPY per job (one render request) and 10,000 JPY per key per day. The cap set for a render request applies to the whole request, however the service splits it internally; change them with POST /v1/me/limits
Auto top-upWith a saved card, 2,000 JPY (2,200 JPY of credit) is added when the balance drops below 200 JPY. The amount, the threshold and the monthly cap can be changed (by default at most 10,000 JPY a month and 3 times a day). A job that would run short is topped up on the spot instead of stopping. Turn it on or off with POST /v1/billing/autocharge and POST /v1/billing/autocharge/off; over MCP, with the links billing returns
Monthly plansStarter: 2,980 JPY a month adds 3,500 JPY of credit; Pro: 9,800 JPY a month adds 12,000 JPY of credit (a monthly top-up). Unused credit carries over and the price per GPU-second is the same. Cancel anytime; it runs to the end of the paid month. Subscribe with POST /v1/billing/subscribe; list: GET /v1/billing/plans
SellerJasmyLab Inc. (legal notice)

Top-up amounts

You payCredit you getIf it is your first top-up in the welcome periodAbout
100 JPY100 JPY150 JPY0.3 GPU-hours
500 JPY500 JPY750 JPY1.4 GPU-hours
2,000 JPY2,200 JPY (incl. a 200 JPY bonus)2,500 JPY6.1 GPU-hours
5,000 JPY5,750 JPY (incl. a 750 JPY bonus)5,750 JPY16.0 GPU-hours
10,000 JPY12,000 JPY (incl. a 2,000 JPY bonus)12,000 JPY33.3 GPU-hours

Larger top-ups get a bonus (10% from 2,000 JPY, 15% from 5,000 JPY, 20% from 10,000 JPY). The first top-up in the 14-day welcome period counts 1.5x, with the bonus capped at 500 JPY; it is not combined with the volume bonus, the larger applies. Any amount from 100 JPY can be paid. Bonus credit is not refundable in cash and is withdrawn in proportion if a top-up is refunded.

Per-product prices and a five-minute start: Products.

Machine-readable

GET /v1/pricing returns the same information as JSON (view). Quotes: POST /v1/estimate.

Updated 2026-10-29.

GPUs available right now: 2 (from /v1/health). The number updates itself when GPUs are added.

For reference in dollars: at 158 JPY per USD, about $2.28 per GPU-hour and top-ups from about $0.63 (indicative, ECB reference rate 2026-10-09). Charges are in JPY.

JANCTION Render v0.4.207 · JasmyLab Inc. · Updated 2026-10-29 · Tested with Blender 3.6 / 4.2 / 4.5 / 5.0 / 5.2, JANCTION Render 0.4.207 · 日本語